Read + Write + Report
Home | Start a blog | About Orble | FAQ | Blogs | Writers | Paid | My Orble | Login

Brotherhood of the Wolf

February 18th 2009 19:32
Brotherhood of the Wolf
Brotherhood of the Wolf, 2001
Every now and again, you get a special sneak peek into how writers manage to create their art. So often, we envision underfed scrawny fellows in dark rooms, laboring endlessly, agonizing over every word, sustaining themselves on coffee and snack cakes, finally pulling to last page of their life's blood out of the printer, ready for acceptance by the public.

And then again, maybe they just had a neat idea while playing video games.

In Brotherhood of the Wolf, a pair of adventurers come to 18th century France to track, trap and kill a seemingly supernatural monster. Certainly, it's super-fast and super-strong, but what is it, really? We discover that our adventurers are really trappers back from the Americas, the blonde being a native Frenchman and the darker fellow is a Native Savage - and is treated as such, until it would please certain parties to treat him otherwise.

There were so many parts of this film that I adored. The imagery, parts of the story, and even the characterizations were just breathtaking. There were points when you really found yourself saying, "Did they just do that? Holy crap!"

And then... came the boss-monster.

Now, don't get me wrong. I love video games (or at least I'd better, since I work for a VG company as my "day-job"). I love the format, I love the style, but I hate being lied to. When I watched the last scenes in awe-struck horror (and not in a good way), I went back through my mind that realized... yeah. That was a frikkin' video game. The whole movie was really the script for a console game with a little big of RPG thrown in there. There were skill checks. The pacing of the battles with puzzles in between is standard. There was just so much that pointed to this model... and I would have never picked it out until the end when they really started getting absurd and decided, "Hey, whatever, we can't come up with anything better, might as well blow our cover."

I was crushed. Up to that point, it was such an interesting story. And then the writer tipped his hand, and ruined the surprise. Part of excellent magic is knowing that you never, ever give away your secrets, always leave them wondering, always leave something out... because being in on the trick takes away the joy. Seriously, that alone cost this movie at least a star and a half.

3 Stars


84
Vote
Add To: del.icio.us Digg Furl Spurl.net StumbleUpon Yahoo


   
subscribe to this blog 


   

   


Recent Posts:
      J. Edgar 
      Bullets Over Broadway 
      The Iron Lady 
      Margin Call 
      Coriolanus 
      Husbands & Wives 
      Dreams of a Life 
      The Great Moment 
      Finding Nemo 
      Dr. Jack 

Add A Comment

To create a fully formatted comment please click here.


CLICK HERE TO LOGIN | CLICK HERE TO REGISTER

Name or Orble Tag
Home Page (optional)
Comments
Bold Italic Underline Strikethrough Separator Left Center Right Separator Quote Insert Link Insert Email
Notify me of replies
Your Email Address
(optional)
(required for reply notification)
Submit
More Posts
4 Posts
22 Posts
20 Posts
626 Posts dating from May 2007
Email Subscription
Receive e-mail notifications of new posts on this blog:
0
Moderated by David Paul Nixon
Copyright © 2012 On Topic Media PTY LTD. All Rights Reserved. Design by Vimu.com.
On Topic Media ZPages: Sydney |  Melbourne |  Brisbane |  London |  Birmingham |  Leeds     [ Advertise ] [ Contact Us ] [ Privacy Policy ]